Learn Kick Boxing
allowed full-contact kicks and punches that had been banned in karate.Because of health and safety concerns, padding and protective clothing and safety rules were introduced into the sport over the years, which led to the various forms of competitive kickboxing practiced in the World.
is a group of Martial arts and Stand up Combat Sport based on Kicking and Punching historically developed from Kung fu,Karate, Muay Thai and Kickboxing is often practiced for Self Defense general Fitness, Japanese Kickboxing originates in the 1960s, with competitions held since the 1960s. American Kick Boxing originates in the 1970s. Japanese kickboxing developed into in 1993. Historically, kickboxing can be considered a Martial arts formed from the combination of elements of various traditional styles. This approach became increasingly popular since the 1970s, and since the 1990s, kickboxing has contributed to the emergence of Mixed Martial arts via further hybridization with Ground techniques from Jujutsu and Wrestling.
Japanese kickboxing is combat sport created by the Japanese boxing promoter Osamu Noguchi and Tatsuo Yamada (Karate practitioner). It was the first combat sport that adopted the name of “Kickboxing” in 1966, later termed “Japanese kickboxing” as a retronim. Japanese kickboxing has developed into in 1993.
These rules are almost same as Muay Thai rules:
- Time: three minutes × five rounds
- Allowed to kick the lower half of the body except Croch
- Allowed to do neck-wrestling (folding opponent’s head with arms and elbows to attack the opponent’s body or head with knee-strikes, but only depending on the rules of clinch and knees)
- Allows knee strikes
- Head Buds and throws were banned in 1966 for boxers’ safety.
Master Prabhakar Reddy
- No ram muay before match
- No Thai music during the match
- Interval takes one minute only as same as boxing
- Point system:
- In Muay Thai, kicking to mid-body and head are scored highly generating a large number of points on judges’ scorecards. Moreover,icking is still judged highly even if the kick was blocked
Semi-contact is a fighting discipline where two fighters fight with the primary goal of scoring greater points using controlled legal techniques with speed and focus. The main characteristics of semi-contact are delivery, technique and speed. The competition in semi-contact should be executed in its true sense with light and well-controlled contact. It is a technical discipline with equal emphasis put on hand and foot techniques from an athletic viewpoint. Techniques (punches and kicks) are strictly controlled. At each valid point (a point that is awarded, with a legal part of hand or foot to legal targets and with legal technique), the central referee halts the fight and at the same time as the two judges, shows with his/her fingers the number of points in the direction of the fighter who is being awarded points. Fighters will enter the tatami and touch gloves. They will then step back and assume a fighting stance and wait for the command FIGHT from the referee. The time will only be stopped on the command of the referee, by calling TIME toward the area control table. Time is not stopped to award points or penalties unless the referee feels it is necessary. A fighter may have one coach and one second in his corner during the match.
Light contact (or medium-contact)
Competition in Light Contact kickboxing should be executed as its name implies, with well-controlled techniques. In light contact competitors fight continuously until the central referee commands STOP or BREAK. They use techniques from full contact, but these techniques must be well controlled when they land on legal targets. Equal emphasis must be placed on both punching and kicking techniques. Light contact has been created as an intermediate stage between semi and full contact kickboxing. It is carried out with running time. The central referee doesn’t judge the fighters, but only makes sure they respect the rules. The fight could be held in a tatami or in a ring.
Punching techniques are very much identical to boxing Punches, including
- Jab – straight punch from the front hand, to either the head or the body, often used in conjunction with the cross
- Cross – straight punch from the back hand
- Hook – rounded punch to either the head or body in an arching motion, usually not scored in points scoring
- Uppercut – rising punch striking to the chin.
- Short Stright Punch usually striking to the chin
- Backfist - usually from the front hand, reverse-back fist and spinning back-fist both usually from the back hand – are strikes to the head, raising the arm and bending the arm at the elbow and then straightening the arm quickly to strike to the side of the head with the rear of the knuckles, common in “light contact”
- Flying Punch-struck usually from the rear hand, the combatant hops on the front foot, kicking back with the rear foot and simultaneously extending the rear hand as a punch, in the form of “superman” flying through the sky.
- Cross Counter- a cross-counter is a Counter Punch begun immediately after an opponent throws a jab, exploiting the opening in the opponent’s position
- Overhand- (overcut or drop) – a semi-circular and vertical punch thrown with the rear hand. It is usually when the opponent boxing or slipping. The strategic utility of the drop relying on body weight can deliver a great deal of power
- Bolo Punch – a combination of a wide Uppercut/right cross/swing that was delivered seemingly from the floor.
- Half-hook – a combination of a wide Jab/hook or Cross/hook
- Half-swing – a combination of a wide Hook/swing
The standard kicking techniques are:
- Front Kick- or push Kick/high Kick – Striking face or chest on with the heel of the foot
- Side Kick – Striking with the side or heel of the foot with leg parallel to the ground, can be performed to either the head or body
- Semi Circular Kick- or forty five degree roundhouse kick
- Front Round Kick- or circle kick – Striking with the front of the foot or the lower shin to the head or the body in a chopping motion
There are a large number of special or variant kicking techniques, including spinning kicks, jumping kicks, and other variants such as
- Hook Kick- (heel kick) – Extending the leg out to the side of the body, and hooking the leg back to strike the head with either the heel or sole
- Crescent Kick- and forward crescent kick
- Axe Kick – is a stomp out kick or axe kick. The stomp kick normally travel downward, striking with the side or base heel.
- Back Kick – is delivered with the base heel of the foot.
- Sweeping – One foot or both feet of an opponent may be swept depending upon their position, balance and strength.
Spinning versions of the back, side, hook and axe kicks can also be performed along with jumping versions of all kicks Knee and elbow strikes
The knee and elbow techniques in Japanese Kick boxing, indicative of its Muay Thai heritage, are the main difference that separates this style from other kickboxing rules.
- Straight knee thrust (long-range knee kick or front heel kick). This knee strike is delivered with the back or reverse foot against an opponent’s stomach, groin, hip or spine an opponent forward by the neck, shoulder or arm
- Rising knee strike – can be delivered with the front or back foot. It makes an explosive snap upwards to strike an opponent’s face, chin, throat or chest.
- Hooking knee strike – can be delivered with the front or back foot. It makes a half circle spin and strikes the sides of an opponent
- Side knee snap strike – is a highly-deceptive knee technique used in close-range fighting. The knee is lifted to the toes or lifted up, and is snapped to left and right, striking an opponent’s sensitive knee joints, insides of thighs, groin Defense
There are three main defensive positions (guards or styles) used in boxing. Within each style, there is considerable variation among fighters, as some fighters may have their guard higher for more head protection while others have their guard lower to provide better protection against body punches. Many fighters vary their defensive style throughout a bout in order to adapt to the situation of the moment, choosing the position best suited to protect them.
- Slip – Slipping rotates the body slightly so that an incoming punch passes harmlessly next to the head. As the opponent’s punch arrives, the boxer sharply rotates the hips and shoulders. This turns the chin sideways and allows the punch to “slip” past. Muhammed Ali was famous for extremely fast and close slips.
- moves the head laterally and beneath an incoming punch. As the opponent’s punch arrives, the boxer bends the legs quickly and simultaneously shifts the body either slightly right or left. Once the punch has been evaded, the boxer “weaves” back to an upright position, emerging on either the outside or inside of the opponent’s still-extended arm. To move outside the opponent’s extended arm is called “bobbing to the outside”. To move inside the opponent’s extended arm is called “bobbing to the inside”.
- Parry/Block – Blocking uses the boxer’s hands as defensive tools to deflect incoming attacks. As the opponent’s punch arrives, the boxer delivers a sharp, lateral, open-handed blow to the opponent’s wrist or forearm, redirecting the punch.
- The cover-up – Covering up is the last opportunity to avoid an incoming strike to an unprotected face or body. Generally speaking, the hands are held high to protect the head and chin and the forearms are tucked against the torso to impede body shots. When protecting the body, the boxer rotates the hips and lets incoming punches “roll” off the guard. To protect the head, the boxer presses both fists against the front of the face with the forearms parallel and facing outwards. This type of guard is weak against attacks from below.
- The Clinching is a rough form of Grappling and occurs when the distance between both fighters has closed and straight punches cannot be employed. In this situation, the boxer attempts to hold or “tie up” the opponent’s hands so he is unable to throw hooks or uppercuts. To perform a clinch, the boxer loops both hands around the outside of the opponent’s shoulders, scooping back under the forearms to grasp the opponent’s arms tightly against his own body. In this position, the opponent’s arms are pinned and cannot be used to attack. Clinching is a temporary match state and is quickly dissipated by the referee.